/*
*
*/

#ifndef FRAME_H
#define FRAME_H

#include "GlobalDefine.h"
#include "Root.h"

class GAME_DLL IFrame
{
public:

	IFrame();
	virtual ~IFrame();

	void SetRoot(CRoot* pkRoot);

protected:

	CRoot* m_pkRoot;

private:
};

#include "Frame.inl"

#endif